/// @description Insert description here
// You can write your code in this editor
titleVisible = 0.0;
slotVisible = 0.0;
keyPressed = false;//按下任意键 布尔值
slotSelect = 0;
isGameLoading = false;
for(var _slot = 0; _slot < 3; _slot++)//存档数据
{
	var _filename = "save" + string(_slot) + ".sav";
	if(file_exists(_filename))
	{
		slotData[_slot] = LoadJSONFromFile(_filename);	
	}
	else
	{
		slotData[_slot] = -1;
	}
}
